Devlog
- June 29, 2018 by Alex Petrus#2D, #cake, #Futuristic, #gun, #jumping, #Metroidvania, #Pixel Art, #Retro, #RobotsThere is some new stuff in version 0.92 of Optimus Pie. I mainly focused on research and tests for the last days and tweaked the gameplay some more to improve the game feel. What does that mean? So I... Continue reading
- June 07, 2018 by Alex Petrus#optimus pie, #2d, #2d game, #pixel art, #updates, #pieYes, you've read the right thing. Optimus Pie got a new version with nice changes. Since the changes from the last devlog (camera, tesla towers, changed the demo level a bit ...) I implemented destruc... Continue reading
- April 28, 2018 by Alex Petrus#singleplayer, #update, #bugs, #bugfix, #Optimus PieHi folks, I'm just a little bit after my self defined deadline but I finished my goals. The current version of Optimus Pie got a brand new singleplayer mode, so you can also play the game all by your... Continue reading
- April 25, 2018 by Alex Petrus#gppcc12, #winner, #retro, #update, #demo, #OptimusPieHere we are, live and in colour! The winner of the Game++ Community Challange 12 ( #gppcc12 ) of the YouTube Channel LetsGameDev . Optimus Pie scored first place and that empowered me to further deve... Continue reading